Archived Changes for Peacekeepers Watch (10 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6874b1222ae9749ceb634763 nations Peacekeepers Watch Update Approved
Stability:
Unsettled → Fragile
Money:
60 → 120
Temperament:
Restricted content
Resource Storage:
food: -5 → -10
Jobs:
vampire: 0 → 1
concessions_roll:
0.3728751373946362 → 0.12583656542471777
expansion_roll:
0.10697286969428066 → 0.16914688472704897
rebellion_roll:
0.3939401737516768 → 0.12306779503646448
resource_desires:
Removed:
Item 4:
resource: quintessence
trade_type: Need to Buy
price: 365
quantity: 1
stability_gain_roll:
0.39724289195590945 → 0.7544449978892984
stability_loss_roll:
0.44176986046209077 → 0.009790382358607741
vampirism_roll:
0.0766369659385332 → 0.02132891042500973
Temperament Roll:
Restricted content
Temperament Odds:
Restricted content
Sessions Since Temperament Change:
Restricted content
Tick Update for Peacekeepers Watch 2025-07-14 07:26:26.948000
68742a69952125da2a7d8a57 nations Peacekeepers Watch Update Approved
Event Roll:
Restricted content
Raw Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
None → 1
previous_temporary_karma:
None → 0
previous_rolling_karma:
None → 0
Karma Roll for Peacekeepers Watch 2025-07-13 21:51:37.468000
687085307001d1c3aa49b76d nations Peacekeepers Watch Update Approved
Compliance:
Compliant → Loyal
Districts:
Added: 4 new districts
Added:
Districts 1:
type: ""
node: ""
Districts 2:
type: ""
node: ""
Districts 3:
type: ""
node: ""
Districts 4:
type: ""
node: ""
Cities:
Added: 4 new cities
Added:
Cities 1:
name: ""
type: ""
node: ""
wall: ""
Cities 2:
name: ""
type: ""
node: ""
wall: ""
Cities 3:
name: ""
type: ""
node: ""
wall: ""
Cities 4:
name: ""
type: ""
node: ""
wall: ""
Jobs:
artificer: None → 0
Land Units:
classical_light_archers: None → 0
classical_light_infantry: None → 0
classical_spearmen: None → 0
imperial_war_dancer: None → 0
None 2025-07-11 03:29:52.942000 yoda1546
686d2306e2d8184648e797bb nations Peacekeepers Watch Update Approved
Tick Update for Peacekeepers Watch 2025-07-08 09:54:14.789000
686d19c2791d15a77464eb3b nations Peacekeepers Watch Update Approved
Tick Update for Peacekeepers Watch 2025-07-08 09:14:42.982000
686d161341c189d67759793e nations Peacekeepers Watch Update Approved
Tick Update for Peacekeepers Watch 2025-07-08 08:58:59.431000
686d10f950aea41cd5bddb61 nations Peacekeepers Watch Update Approved
Tick Update for Peacekeepers Watch 2025-07-08 08:37:13.352000
686376a40d58bb5ada1aa7a9 nations Peacekeepers Watch Update Approved
resource_desires:
Tick Update for Peacekeepers Watch 2025-07-01 05:48:20.310000
68636e850d58bb5ada1aa607 nations Peacekeepers Watch Update Approved
Stability:
Balanced → Unsettled
Money:
0 → 60
Compliance:
Loyal → Compliant
Concessions:
"" → {}
Resource Storage:
food: 0 → -5
resource_desires:
None → [{'resource': 'stone', 'trade_type': 'Desire to Buy', 'price': 60, 'quantity': 3}, {'resource': 'bronze', 'trade_type': 'Desire to Sell', 'price': 150, 'quantity': 2}, {'resource': 'iron', 'trade_type': 'Desire to Sell', 'price': 175, 'quantity': 2}, {'resource': 'medicinal_herbs', 'trade_type': 'Desire to Buy', 'price': 230, 'quantity': 1}]
production_at_tick:
None → {'food': -5, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
research_production_at_tick:
None → 0
research_consumption_at_tick:
None → 0
stability_gain_roll:
None → 0.39724289195590945
stability_gain_chance_at_tick:
None → 0.1
stability_loss_roll:
None → 0.44176986046209077
stability_loss_chance_at_tick:
None → 0.61
concessions_roll:
None → 0.3728751373946362
concessions_chance_at_tick:
None → 0.1
rebellion_roll:
None → 0.3939401737516768
rebellion_chance_at_tick:
None → 0
expansion_roll:
None → 0.10697286969428066
expansion_chance_at_tick:
None → 0.4
vampirism_roll:
None → 0.0766369659385332
vampirism_chance_at_tick:
None → 0.5
Tick Update for Peacekeepers Watch 2025-07-01 05:13:41.269000
6861eba0b8293e6a70c86712 nations Peacekeepers Watch Add Approved
Name:
None → Peacekeepers Watch
Region:
None → Twilight Mire
Prestige:
None → 0
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Money:
None → 0
Primary Race:
None → Inspira
Primary Culture:
None → Rungaingan
Primary Religion:
None → Divine Symphony
Road Usage:
None → 0
Overlord:
None → Celtearan Empire
Vassal Type:
None → Provincial
Compliance:
None → Loyal
Concessions:
None → ""
Districts:
None → []
Imperial District:
None → {'type': '', 'node': ''}
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Progress Quests:
None → []
Government Type:
None → Trade Federation
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Low
Military Funding:
None → Substantial
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Benevolence
Land Doctrine:
None → Shock
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Conservative
Economy Type:
None → Production
Expansion Control Stance:
None → Free
Mercenary Law:
None → No Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → Moderate
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
None → {'apprentice': 0, 'farmer': 0, 'vampire': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
Technologies:
None → {'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}}
Land Units:
None → {'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'imperial_tyranus': 0, 'imperial_vanguard': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'classical_auxiliary': 0, 'classical_civilian': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_reman_longbowbird': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
Discord Message (1384685758341709964) 2025-06-30 01:42:56.768000 juggernacht